How to Enter:
In SFC Live Trivia, you previously had to enter via our Discord chatroom during our live shows. With the new game, you just have to specify the number of players you'll be playing with, enter the players names, specifiy the number of questions delivered, and you're done.
Up to 8 players can participiate, and up to 21 questions (with 7 and 14 options) are delivered for each new game. For each question, there will be one of four types of questions:
- Type in the Answer: Just type in the answer to the question.
- Multiple Choice: A question with 4 answer choices.
- Fill in the Blank: Not really a question, but filling in what's missing.
- True or False: Gives you what is supposed to be a fact...or is it?
During the 1-minute question duration, a player must get the question right in order to earn points and for the next question to be queued. The timer will continue until it runs out if the players do not get the question right. The first player to get the question right gets 10 points, and a player who gets the question wrong will lose 5 points. The final question has double-point values, which means all the points are doubled for that question.
The right answer to the question must be spelled correctly in order for it to count (however that rule may vary), and we don't recommend using a search engine (such as Google, Yahoo, Bing, Wikipedia, etc.) to find the answer to the question.
Unlike the live version, the video game will have NO second chances to answer the question correctly; you only get one chance.
People who aren't participating or are participating but aren't the ones answering the question are free to spectate, but they CANNOT declare who has the right answer, as that may give it away.
At the end of each game, the player with the most points wins. A rematch can be started with the same settings or you can start a new game with different settings to your taste.
So that's how the video game will work. Once again, the game is nowhere near completion, so no screenshots will be revealed, until development further progresses, and we have no release date set yet, but we can't wait to discuss more about it as much as we do making it!